stuff
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@@ -51,6 +51,7 @@ exec-once = waybar
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exec-once = darkman run
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exec-once = vicinae server
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exec-once = udiskie
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exec-once = swayosd-server
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# Open programs on special workspaces
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exec-once = [ workspace special:term silent] $terminal
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@@ -179,6 +180,10 @@ master {
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orientation = right
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}
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layout {
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# single_window_aspect_ratio = 16 9
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}
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# https://wiki.hyprland.org/Configuring/Variables/#misc
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misc {
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force_default_wallpaper = 0 # Set to 0 or 1 to disable the anime mascot wallpapers
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@@ -329,9 +334,14 @@ bindm = $mainMod, mouse:272, movewindow
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bindm = $mainMod, mouse:273, resizewindow
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# Laptop multimedia keys for volume and LCD brightness
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bindel = ,XF86AudioRaiseVolume, exec, wpctl set-volume @DEFAULT_AUDIO_SINK@ 5%+
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bindel = ,XF86AudioLowerVolume, exec, wpctl set-volume @DEFAULT_AUDIO_SINK@ 5%-
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bindel = ,XF86AudioMute, exec, wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle
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# bindel = ,XF86AudioRaiseVolume, exec, wpctl set-volume @DEFAULT_AUDIO_SINK@ 5%+
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# bindel = ,XF86AudioLowerVolume, exec, wpctl set-volume @DEFAULT_AUDIO_SINK@ 5%-
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# bindel = ,XF86AudioMute, exec, wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle
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bindel = ,XF86AudioRaiseVolume, exec, swayosd-client --output-volume raise
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bindel = ,XF86AudioLowerVolume, exec, swayosd-client --output-volume lower
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bindel = ,XF86AudioMute, exec, swayosd-client --output-volume mute-toggle
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bindel = ,XF86AudioMicMute, exec, wpctl set-mute @DEFAULT_AUDIO_SOURCE@ toggle
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bindel = ,XF86MonBrightnessUp, exec, brightnessctl s 10%+
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bindel = ,XF86MonBrightnessDown, exec, brightnessctl s 10%-
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@@ -403,6 +413,15 @@ windowrule {
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no_anim = on
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}
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# UXPlay windows are always floating and exact size
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windowrule {
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name = "uxplay"
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match:initial_class = GStreamer
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match:initial_title = Pauls PC # This is the server name (-n) set in ~/.config/uxplayrc
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float = 1
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center = 1
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}
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# Notification animation style
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layerrule = match:namespace notifications, animation slide
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@@ -426,6 +445,12 @@ layerrule {
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blur = on
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}
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layerrule {
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name = blur_swayosd
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match:namespace = swayosd
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blur = on
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}
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# Disabled since vicinae is currently a window, and not a layer.
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# layerrule {
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# name = blur_vicinae
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