4 Commits

Author SHA1 Message Date
e8519d7a3d Applied requirements specified in assignment 3 2023-05-02 15:44:41 +02:00
8672325beb Correct random option 2023-04-25 20:00:38 +02:00
1ac060d19a Fixed random generator 2023-04-24 10:05:16 +02:00
8273fe2bbc Added custom vibration patterns 2023-04-23 20:22:50 +02:00

View File

@ -5,28 +5,28 @@ import android.os.VibrationEffect
import android.os.Vibrator import android.os.Vibrator
import androidx.activity.ComponentActivity import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent import androidx.activity.compose.setContent
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height import androidx.compose.foundation.layout.height
import androidx.compose.material.Button import androidx.compose.foundation.layout.padding
import androidx.compose.material.ButtonDefaults import androidx.compose.foundation.selection.selectable
import androidx.compose.foundation.selection.selectableGroup
import androidx.compose.material.MaterialTheme import androidx.compose.material.MaterialTheme
import androidx.compose.material.RadioButton
import androidx.compose.material.Surface import androidx.compose.material.Surface
import androidx.compose.material.Text import androidx.compose.material.Text
import androidx.compose.runtime.Composable import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color import androidx.compose.ui.semantics.Role
import androidx.compose.ui.graphics.luminance
import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import de.luh.hci.mi.vibrationpattern.ui.theme.VibrationPatternTheme import de.luh.hci.mi.vibrationpattern.ui.theme.VibrationPatternTheme
class MainActivity : ComponentActivity() { class MainActivity : ComponentActivity() {
@ -36,59 +36,84 @@ class MainActivity : ComponentActivity() {
super.onCreate(savedInstanceState) super.onCreate(savedInstanceState)
vibrator = getSystemService(Vibrator::class.java) vibrator = getSystemService(Vibrator::class.java)
setContent { setContent {
View() View(vibrator.hasVibrator(), vibrator.hasAmplitudeControl())
} }
} }
@Preview(showBackground = true) @Preview(showBackground = true)
@Composable @Composable
fun View() { fun PreviewView() {
var isVibrating by remember { mutableStateOf(false)}
VibrationPatternTheme { View(hasVibrator = true, hasAmplitudeControl = true)
Surface(
modifier = Modifier.fillMaxSize(),
color = MaterialTheme.colors.background,
) {
Column(
modifier = Modifier.fillMaxSize(),
verticalArrangement = Arrangement.Center,
horizontalAlignment = Alignment.CenterHorizontally
) {
Text(text = "Select vibration pattern")
if (vibrator.hasVibrator()){
Text(text = "✅ Supports vibration")
} else {
Text(text = "❌ Vibration not supported")
}
if (vibrator.hasAmplitudeControl()){
Text(text = "✅ Supports amplitude control")
} else {
Text(text = "❌ Amplitude control not supported")
}
Button(
onClick = { vibrator.vibrate(HEART); isVibrating = true },
) {
Text("Heartbeat")
}
Button(
onClick = { vibrator.vibrate(SOS); isVibrating = true },
) {
Text("SOS")
}
Button(
onClick = { vibrator.vibrate(WALTZ); isVibrating = true },
) {
Text("Waltz")
}
Spacer(modifier = Modifier.height(50.dp))
Button(
enabled = isVibrating,
onClick = { vibrator.cancel(); isVibrating = false },
colors = ButtonDefaults.buttonColors(backgroundColor = Color.Red, contentColor = Color.White)
) {
Text("Stop")
} }
@Composable
fun View(hasVibrator: Boolean, hasAmplitudeControl: Boolean) {
VibrationPatternTheme {
Surface(
modifier = Modifier
.fillMaxSize()
.padding(8.dp),
color = MaterialTheme.colors.background,
) {
Column {
Text(
text = "Play vibration pattern",
fontSize = 32.sp,
color = MaterialTheme.colors.primary
)
Text(
text = "has vibrator: $hasVibrator",
fontSize = 12.sp,
color = MaterialTheme.colors.secondary
)
Text(
text = "has amplitude control: $hasAmplitudeControl",
fontSize = 12.sp,
color = MaterialTheme.colors.secondary
)
Spacer(modifier = Modifier.height(20.dp))
val radioOptions =
listOf("None", "Heartbeat", "SOS", "Waltz", "Angry", "Chill", "Random")
val (selectedOption, onOptionSelected) = remember {
mutableStateOf(radioOptions[0])
}
Column(Modifier.selectableGroup()) {
radioOptions.forEach { text ->
Row(
Modifier
.fillMaxWidth()
.height(48.dp)
.padding(horizontal = 16.dp)
.selectable(
selected = (text == selectedOption),
onClick = {
onOptionSelected(text)
when (text) {
"Heartbeat" -> vibrator.vibrate(HEART)
"SOS" -> vibrator.vibrate(SOS)
"Waltz" -> vibrator.vibrate(WALTZ)
"Angry" -> vibrator.vibrate(ANGRY)
"Chill" -> vibrator.vibrate(CHILL)
"Random" -> vibrator.vibrate(vibes.random())
else -> vibrator.cancel()
}
},
role = Role.RadioButton
),
verticalAlignment = Alignment.CenterVertically
) {
RadioButton(selected = (text == selectedOption), onClick = null)
Text(
text = text,
modifier = Modifier.padding(start = 16.dp)
)
}
}
}
} }
} }
} }
@ -97,15 +122,36 @@ class MainActivity : ComponentActivity() {
companion object { companion object {
private val HEART = VibrationEffect.createWaveform( private val HEART = VibrationEffect.createWaveform(
longArrayOf( longArrayOf(
0, 65, 297, 44, 552 // wait 0ms, vibrate 65 ms, pause 297 ms, vibrate 44 ms, pause 552 ms 0,
65,
297,
44,
552 // wait 0ms, vibrate 65 ms, pause 297 ms, vibrate 44 ms, pause 552 ms
), 1 ), 1
) )
private val SOS = VibrationEffect.createWaveform( private val SOS = VibrationEffect.createWaveform(
longArrayOf( longArrayOf(
0, 100, 100, 100, 100, 100, 100, 0,
300, 100, 300, 100, 300, 100, 100,
100, 100, 100, 100, 100, 100, 100,
0, 1000 100,
100,
100,
100,
300,
100,
300,
100,
300,
100,
100,
100,
100,
100,
100,
100,
0,
1000
), 1 ), 1
) )
private val WALTZ = VibrationEffect.createWaveform( private val WALTZ = VibrationEffect.createWaveform(
@ -113,7 +159,19 @@ class MainActivity : ComponentActivity() {
0, 100, 200, 70, 230, 70, 230 0, 100, 200, 70, 230, 70, 230
), 1 ), 1
) )
private val vibes = arrayOf(HEART, SOS, WALTZ) private val ANGRY = VibrationEffect.createWaveform(
longArrayOf(
0, 500, 100
), 1
)
private val CHILL = VibrationEffect.createWaveform(
longArrayOf(
0, 100, 50, 150, 1600
), intArrayOf(
0, 50, 0, 150, 0
), 1
)
private val vibes = arrayOf(HEART, SOS, WALTZ, ANGRY, CHILL)
} }
} }